Matt Dooley: Matereality
In an increasingly digitalized world the physical seems to be more and more artificial and loses its perceptibility in the real world. Especially the latest technological advancements in the field of 3D technology interweave the digital and real world. By linking the digital process of scanning with analog techniques of collage, Matt Dooley (*1991, Minneapolis) creates a "trompe l'oeil" effect, which circumscribes the gray area where perception and reality become indecipherable. Hence, his work creates a need for defining our own multidimensional existence and an awareness of the surrounding environment.
In his scans, Dooley transfers three-dimensional objects into the digital sphere and deconstructs their tangible materiality. Via Collage elements he extracts objects and materials from the two-dimensionality of the digital screen, thus creating a kind of pseudo-dimensionality. The process of alternating deconstruction and reconstruction of digital and analog material forms a tension-filled interaction that raises questions about perception, materiality and reality in the digital age.
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In an increasingly digitalized world the physical seems to be more and more artificial and loses its perceptibility in the real world. Especially the latest technological advancements in the field of 3D technology interweave the digital and real world. By linking the digital process of scanning with analog techniques of collage, Matt Dooley (*1991, Minneapolis) creates a "trompe l'oeil" effect, which circumscribes the gray area where perception and reality become indecipherable. Hence, his work creates a need for defining our own multidimensional existence and an awareness of the surrounding environment.
In his scans, Dooley transfers three-dimensional objects into the digital sphere and deconstructs their tangible materiality. Via Collage elements he extracts objects and materials from the two-dimensionality of the digital screen, thus creating a kind of pseudo-dimensionality. The process of alternating deconstruction and reconstruction of digital and analog material forms a tension-filled interaction that raises questions about perception, materiality and reality in the digital age.