Phantom Plane: Cyberpunk In The Year Of The Future
In 2019, the year of the future in films such as Blade Runner and Akira, we find ourselves stuck in a world where cyberpunk fictions have become a reality: our bodies have merged with our devices; our society is beholden to unchecked corporate greed; our sprawling cities are starkly divided between haves and have-nots. Decades after its emergence as a dystopian vision of the technological future, the distinct visuality of the cyberpunk genre鈥攑assionately explored and developed in cinema, video games, manga, animation, and graphic novels at the time鈥攈as settled on our present, leaving science fiction in an awkward relationship to the future. Instead of forward-facing narratives, science fiction is dominated by crisis modes and fantasies of perpetual disaster鈥攕et not in the far-flung future, but today.
"Phantom Plane, Cyberpunk in the Year of the Future" examines how the genre鈥檚 aesthetics and futurisms have also bled into art and visual culture. The exhibition centres around what the influential science fiction author William Gibson called 鈥渢he meta-city,鈥 a sprawling urban space just as virtual as it is real. Whether through spectacular panoramas of virtual mega cities, or fleeting snapshots of their alluring underworlds and dissonant denizens, the exhibition explores life in the meta-city, and how the cyber metropolis has transformed from a fantastic metaphor for life in the future into an inescapable, looping present.
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In 2019, the year of the future in films such as Blade Runner and Akira, we find ourselves stuck in a world where cyberpunk fictions have become a reality: our bodies have merged with our devices; our society is beholden to unchecked corporate greed; our sprawling cities are starkly divided between haves and have-nots. Decades after its emergence as a dystopian vision of the technological future, the distinct visuality of the cyberpunk genre鈥攑assionately explored and developed in cinema, video games, manga, animation, and graphic novels at the time鈥攈as settled on our present, leaving science fiction in an awkward relationship to the future. Instead of forward-facing narratives, science fiction is dominated by crisis modes and fantasies of perpetual disaster鈥攕et not in the far-flung future, but today.
"Phantom Plane, Cyberpunk in the Year of the Future" examines how the genre鈥檚 aesthetics and futurisms have also bled into art and visual culture. The exhibition centres around what the influential science fiction author William Gibson called 鈥渢he meta-city,鈥 a sprawling urban space just as virtual as it is real. Whether through spectacular panoramas of virtual mega cities, or fleeting snapshots of their alluring underworlds and dissonant denizens, the exhibition explores life in the meta-city, and how the cyber metropolis has transformed from a fantastic metaphor for life in the future into an inescapable, looping present.
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