Technologies of violence
Technologies of violence explores the critical relations between art and the contemporary production of violence and the digital technologies, as well as the techniques that power uses to impose itself through violence.
Technology, as a system used to organise, service and control power, finds, in its machines, in Internet and electronic systems, tools for world dominance that, after World War Two and during the Cold War, led to the emergence of a 鈥渘ew era in political security鈥, according to Ralf F眉cks.
Technologies of violence meditates on the shape that violence takes in the collective imagination, on the iconography and symbology of the media and entertainment industry, and the different ways in which the war industry produces, consumes and uses images (cartoons, video games, software and so on). Moreover, taking up the ideas of Foucault, Achille Mbembe and Subhabrata Banerjee about biopolitics, 鈥渘ecropolitics鈥 and 鈥渘ecrocapitalism鈥 as a global system of death production, the exhibition also looks at the forms of insubordination that artists have worked on since the 2000s, as well as the so-called GWOT (Global War on Terrorism) and the implosion of the neocapitalist system after the failure of the great systems of ideological 鈥渞edemption鈥.
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Technologies of violence explores the critical relations between art and the contemporary production of violence and the digital technologies, as well as the techniques that power uses to impose itself through violence.
Technology, as a system used to organise, service and control power, finds, in its machines, in Internet and electronic systems, tools for world dominance that, after World War Two and during the Cold War, led to the emergence of a 鈥渘ew era in political security鈥, according to Ralf F眉cks.
Technologies of violence meditates on the shape that violence takes in the collective imagination, on the iconography and symbology of the media and entertainment industry, and the different ways in which the war industry produces, consumes and uses images (cartoons, video games, software and so on). Moreover, taking up the ideas of Foucault, Achille Mbembe and Subhabrata Banerjee about biopolitics, 鈥渘ecropolitics鈥 and 鈥渘ecrocapitalism鈥 as a global system of death production, the exhibition also looks at the forms of insubordination that artists have worked on since the 2000s, as well as the so-called GWOT (Global War on Terrorism) and the implosion of the neocapitalist system after the failure of the great systems of ideological 鈥渞edemption鈥.