unleashed. Early explorations of interactive media in visual communication
The exhibition unleashed at Museum Tinguely invites visitors to rediscover the origins of interactive media in visual communication in Switzerland. It connects these early explorations with contemporary artistic experiments in technologies such as generative AI and virtual reality. The exhibition reveals surprising parallels with Jean Tinguely鈥檚 work and showcases a diverse array of experimental examples in the artistic and creative use of interactive media from the 1990s to today, featuring works by Demian Conrad, Ted Davis, Esther Hunziker, Dirk Koy, J眉rg Lehni, and Pipilotti Rist, among others.
unleashed focuses on outstanding historical projects that were long inaccessible due to technological changes. These projects are seen as precursors to game design, generative AI, and virtual reality. Using modern media archaeological methods, they have been restored and are now accessible for the first time on contemporary computer systems.
This exhibition bridges a significant gap and facilitates an exploration of the aesthetic, cultural, and social characteristics of early interactive media within the context of current developments.
In contrast to the 鈥筼bjective鈥 communication of the 1950s, unleashed highlights the shift towards an experimental approach to technology. The so-called authoring programs of the early 1990s allowed designers to engage with interaction design without extensive computer science knowledge, enabling them to question the interface between user and computer and to critique both the technologies and the market-driven intentions behind them. This shift away from utility led to a poetic effect that parallels Tinguely鈥檚 work.
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The exhibition unleashed at Museum Tinguely invites visitors to rediscover the origins of interactive media in visual communication in Switzerland. It connects these early explorations with contemporary artistic experiments in technologies such as generative AI and virtual reality. The exhibition reveals surprising parallels with Jean Tinguely鈥檚 work and showcases a diverse array of experimental examples in the artistic and creative use of interactive media from the 1990s to today, featuring works by Demian Conrad, Ted Davis, Esther Hunziker, Dirk Koy, J眉rg Lehni, and Pipilotti Rist, among others.
unleashed focuses on outstanding historical projects that were long inaccessible due to technological changes. These projects are seen as precursors to game design, generative AI, and virtual reality. Using modern media archaeological methods, they have been restored and are now accessible for the first time on contemporary computer systems.
This exhibition bridges a significant gap and facilitates an exploration of the aesthetic, cultural, and social characteristics of early interactive media within the context of current developments.
In contrast to the 鈥筼bjective鈥 communication of the 1950s, unleashed highlights the shift towards an experimental approach to technology. The so-called authoring programs of the early 1990s allowed designers to engage with interaction design without extensive computer science knowledge, enabling them to question the interface between user and computer and to critique both the technologies and the market-driven intentions behind them. This shift away from utility led to a poetic effect that parallels Tinguely鈥檚 work.
Artists on show
- Alper Yagcioglu
- Andreas Hidber
- Andres Wanner
- Anna Dippert
- Christian Heusser
- Claudia Colombo
- Danilo Wanner
- David Héritier
- David Schwarz
- Demian Conrad
- Dirk Koy
- Esther Hunziker
- Frederick Jon Burbach
- Gabriel Weiss
- Jürg Lehni
- Korina Gallika
- Martina Gees
- Matthias Rohrbach
- Michael Renner
- Nathan Aebi
- Nicolas Paredes
- Pipilotti Rist
- Renée Labek
- Roland John
- Roman Schnyder
- Samuel Lüscher
- Sangye Zahn
- Thomas Bircher
- Tobias Rall
- Travis Purrington
- Vines Gregory
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