Programmed Universes
Programmed Universes examines the evolution of artistic practices in the light of developments in information technology, networks and artificial intelligence.
In 1995, one hundred years after the invention of cinema by the Lumi猫re brothers in Lyon, the 3rd Lyon Biennale of Contemporary Art, which that year was given the title installation, cinema, video, computing, explored the impact of 鈥渘ew technologies鈥 on contemporary art.
Thirty years on, the issues that were raised at this historic event are still relevant, on both the technical and the ethical plane: the place of traditional techniques in contemporary creative art, reality versus virtual reality, collaboration with the public, interactivity, immersion and so on.
The exhibition Univers Programm茅s [Programmed Universes] takes a close look at how artistic practices have changed with the development of information technology, internet networks, artificial intelligence, and all the other new developments.
Through a selection of works that entered the macLYON collection after that 3rd Biennale, and others acquired over the years, along with loans from a number of international museums, as well as some new artworks, the exhibition takes in a wide range of practices and media, including installations, films, video games, photographs, conceptual works and even tapestries.
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Programmed Universes examines the evolution of artistic practices in the light of developments in information technology, networks and artificial intelligence.
In 1995, one hundred years after the invention of cinema by the Lumi猫re brothers in Lyon, the 3rd Lyon Biennale of Contemporary Art, which that year was given the title installation, cinema, video, computing, explored the impact of 鈥渘ew technologies鈥 on contemporary art.
Thirty years on, the issues that were raised at this historic event are still relevant, on both the technical and the ethical plane: the place of traditional techniques in contemporary creative art, reality versus virtual reality, collaboration with the public, interactivity, immersion and so on.
The exhibition Univers Programm茅s [Programmed Universes] takes a close look at how artistic practices have changed with the development of information technology, internet networks, artificial intelligence, and all the other new developments.
Through a selection of works that entered the macLYON collection after that 3rd Biennale, and others acquired over the years, along with loans from a number of international museums, as well as some new artworks, the exhibition takes in a wide range of practices and media, including installations, films, video games, photographs, conceptual works and even tapestries.
Artists on show
- Adrien M & Claire B
- Ailbhe Ní Bhriain
- Baron Lanteigne
- Brodbeck & de Barbuat
- Christa Sommerer
- Constant Dullaart
- Cory Arcangel
- Diane Cescutti
- Eva & Franco Mattes
- Gottfried Honegger
- Ian Cheng
- Jan Kopp
- Jeff Shaw
- Justine Emard
- Kolkoz
- Laurent Mignonneau
- Laurent Mulot
- Mathieu Briand
- Mona Cara
- Nam June Paik
- Oliver Laric
- Quentin Lannes
- Raphael Fabre
- Stephen Willats
- Thibault Brunet
- Wolf Vostell
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